TiXL Workshop

Learn to build Realtime Motion Graphics with TiXL (alias Tooll4).

Berlin, September 6

Join us for the first in-person TiXL/Tooll workshop in Berlin!

With support from the amazing teams at MotionLab.Berlin and Berlin Digital Art Week, we’re hosting a hands-on introduction to creating real-time visuals and interactive projects.

We’ll guide you through the installation process, give a quick overview, and dive into collaborative creative play. Whether you're a seasoned artist or completely new to the field — everyone is welcome!

What is this TiXL thing?

TiXL is an open-source software for creating real-time motion graphics. It aims for the sweet spot between real-time rendering, graph-based procedural content generation, and linear keyframe animation and editing. This unique combination enables artists to:

  • build audio-reactive VJ content
  • explore parameters through advanced interfaces
  • combine keyframe animation with automation

Rooted in the demoscene, TiXL is entirely non-commercial — developed by a friendly community of artists and developers.

Is this for you?

TiXL has been developed on Windows and is built around the DirectX graphics API. However, it can also be installed on macOS and Linux.

If you're familiar with node-based tools like TouchDesigner or VVVV, the workflow will feel familiar. At the same time, TiXL supports timeline-based animation, making it suitable for more traditional keyframe workflows as well.

With features like preset blending, Shader Graphs, and a simple yet powerful particle system, you can quickly create striking visual scenes and connect them via, MIDI, OSC, NDI, or Spout.

For technical artists and developers, TiXL offers hot code reloading and custom shader integration for a flexible and efficient creative process.

What you will learn

We will cover...

  • Setup and installation
  • Introduction to the user interface
  • Procedural animation
  • Keyframe animation
  • Images effects
  • 3D effects
  • Setups for VJ acts and connecting OSC, Midi, etc
  • Building an executable

For advanced users we will show ...

  • How to write compute and pixels shaders
  • How to write new Operators with c#

Where

There workshop will take place at

MotionLab.Berlin

Bouchéstraße 12

Halle 20

12435 Berlin

Privacy Statement: We care for your privacy. That's why we avoid collecting any personal data: We don't use cookies, neither do we use any form of tracking or analytics tools. We use hashes for logging IP addresses. However, although we embed youtube and vimeo videos with a "no-cookie" option, we can not gurantee that these services collect some data. If you have any questions, please use the following contact information.

 

Contact: Thomas Mann / c/o Framefield / Gustav-Meyer-Allee 25 / 13355 Berlin / +49 (0)30 600 52 742 / tixl@gmail.com

TiXL Workshop

Learn to build Realtime Motion Graphics with TiXL (alias Tooll4).

Berlin, September 6

Join us for the first in-person TiXL/Tooll workshop in Berlin!

With support from the amazing teams at MotionLab.Berlin and Berlin Digital Art Week, we’re hosting a hands-on introduction to creating real-time visuals and interactive projects.

We’ll guide you through the installation process, give a quick overview, and dive into collaborative creative play. Whether you're a seasoned artist or completely new to the field — everyone is welcome!

What is this TiXL thing?

TiXL is an open-source software for creating real-time motion graphics. It aims for the sweet spot between real-time rendering, graph-based procedural content generation, and linear keyframe animation and editing. This unique combination enables artists to:

  • build audio-reactive VJ content
  • explore parameters through advanced interfaces
  • combine keyframe animation with automation

Rooted in the demoscene, TiXL is entirely non-commercial — developed by a friendly community of artists and developers.

Is this for you?

TiXL has been developed on Windows and is built around the DirectX graphics API. However, it can also be installed on macOS and Linux.

If you're familiar with node-based tools like TouchDesigner or VVVV, the workflow will feel familiar. At the same time, TiXL supports timeline-based animation, making it suitable for more traditional keyframe workflows as well.

With features like preset blending, Shader Graphs, and a simple yet powerful particle system, you can quickly create striking visual scenes and connect them via, MIDI, OSC, NDI, or Spout.

For technical artists and developers, TiXL offers hot code reloading and custom shader integration for a flexible and efficient creative process.

What you will learn

We will cover...

  • Setup and installation
  • Introduction to the user interface
  • Procedural animation
  • Keyframe animation
  • Images effects
  • 3D effects
  • Setups for VJ acts and connecting OSC, Midi, etc
  • Building an executable

For advanced users we will show ...

  • How to write compute and pixels shaders
  • How to write new Operators with c#

Where

There workshop will take place at

MotionLab.Berlin

Bouchéstraße 12

Halle 20

12435 Berlin

Privacy Statement: We care for your privacy. That's why we avoid collecting any personal data: We don't use cookies, neither do we use any form of tracking or analytics tools. We use hashes for logging IP addresses. However, although we embed youtube and vimeo videos with a "no-cookie" option, we can not gurantee that these services collect some data. If you have any questions, please use the following contact information.

 

Contact: Thomas Mann / c/o Framefield / Gustav-Meyer-Allee 25 / 13355 Berlin / +49 (0)30 600 52 742 / tixl@gmail.com